Gas, Benzine, Adrenaline! High speed chaos on an endless highway. Dodge oncoming traffic. Every ride could be your last.
This game was developed in collaboration with noise-rock band Grote Geelstaart as a promotional tie-in for their single “Spookrijden”. Designed to immerse players in the experience, the game captures the eerie and intense emotions of the single’s protagonist as he ghostrides on the highway.
This game was developed using the Unity game engine.
                    The process of making this game taught me a lot about camera movement, procedural world generation, and exporting games to play inside the browser or on mobile.
All design decisions, namely sound design, aesthetics and difficulty level, were communicated with the band, incorporating their feedback throughout the process.